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RGB Color Mixing Object

RGB object picture

The RGB object represents a Red-Green-Blue additive color mixing device, for example an LED fixture.

The object has small bar graphs which show the three primary color levels, and a larger swatch area which shows the resultant mix. Note that when all three additive color levels are at zero the RGB mix is black, and when they are at full the RGB mix is white.

The RGB object is a linkable color source.



RGB Object Properties
  • ID - Identifying label, typically fixture number. ID can be numbers or letters, and can be a channel number, but is used for labelling only. It is not used to connect the RGB object to a DMX data address in the Patch window. RGB data addressing is specified using the 'addr start' and 'addr univ' properties. ID can be blank.

  • addr start - DMX slot address of the start of the RGB data. This is assumed to be the RED address, with GREEN at the next address and BLUE after that.

  • addr univ - DMX universe of the RGB data.

  • locked - Checkbox to lock object so that it cannot be selected unless the alt/option key is pressed.